Endoshi
The next-generation endoscope with three cameras, real-time 3D modeling, a brand new controller, and an interface.
Endoshi is a speculative medical design project developed during my master's studies. The concept rethinks the endoscope from the ground up — moving beyond the single-lens, surgeon-steered device that has defined the field for decades toward a system that sees more, processes in real time, and feels fundamentally different in the hand.
Three cameras working in concert allow for simultaneous wide-field orientation and close-up examination. An onboard processor generates a live 3D model of the anatomy, giving the operating team a spatial understanding that flat video cannot offer. The controller is designed around the ergonomics of the procedure — shaped for the grip, calibrated for the movement, built to reduce fatigue in long operations.
This project sits at the intersection of industrial design, interaction design, and medical device thinking. Every decision — from the grip angle of the controller to the information hierarchy on screen — had to be grounded in how surgeons actually work and what the technology could realistically deliver.